Factsheet

Developer:
Crocodile Entertainment
Based in Madrid, Spain

Founding date:
2008

Website:
crocoware.net/

Press / Business Contact:
press@crocoware.net

Social:
twitter.com/CrocodileEnt
facebook.com/CrocodileEntertainment
Pinterest

Releases:
Zack Zero
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Phone:

Description

Crocodile Entertainment is an independent videogame development studio. Our goal is to create high quality games for PC, consoles and mobile devices.

History

History

Our first game, Zack Zero, was released last January in PlayStation®Store and it is planned to be released in the next months for PC and iOS. One of our main goals is to take advantage of the digital distribution systems adding new content and improvements in every new version that lengthen the life of the game and end user satisfaction. As producers of the initial PCFutbol series, the most sucessful and best selling title in Spain, our philosophy is to take care of production and project management to ensure proper completion of our games within reasonable timeframes and costs. Efficiency maintaining high quality.

Videos

PSN Launch trailer YouTube

Images

download all screenshots & photos as .zip (4MB)
zackzero_environments_c.png
zackzero_boss_combat.png
zackzero_environments_b.png
zackzero_enemies_c.png

There are far more images available for Crocodile Entertainment, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Awards & Recognition

Selected Articles

  • "Problems we encountered after publishing Zack Zero on PSN"
    - Carlos Abril, Gamasutra
  • "Inside PSN Store – Crocodile Entertainment"
    - Ryan King, PlayMag
  • "Good ol' retro-style platformer with the highlights coming through level design and array of wacky enemy-types."
    - Steven Williamson, PlayStation Universe
  • "A pleasant surprise. Zack's an unexpected hero that PS3 owners should give a chance, and I congratulate Crocodile on a successful PSN debut."
    - Karl Koebke, gmrReview
  • "The platformer that no one has heard about yet but everyone needs to try out...for anyone looking to relive the classic platformer gaming experience."
    - Nick Rego, ME Gamers

Team & Repeating
Collaborators

Alberto Moreno
Artist, Game Designer

Carlos Abril
Programmer, Original Idea

Nacho Abril
Programmer

Diego Garcés
Programmer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks